![]() ![]() The missions themselves are all over the place. Modern Combat 4 is about bringing the Call of Duty experience onto mobile platforms, not storytelling.Īction-Packed Campaigns That May Be A Little Too Action-Packed Gameloft was not interested in developing any kind of plot outside of what was required to explain the action. The team follows, etc., etc.Ĭlearly, gameplay was the focus here. ![]() Saunders escapes, though, and begins plans to set up some kind of biological weapon of mass destruction in Antarctica. He sided with Everett Saunders, CEO of SGS and another Green Beret veteran, to take the country down.Īs you might imagine, Blake’s team doesn’t rescue the president in Hawaii, so they follow the terrorists to South Africa-it’s there they save the president. You learn that Edward Page, a former Green Beret, is the man behind the attack in Hawaii. Then, in a rare departure from the expected story arc, players switch roles and play as one of the bad guys. Soon, the team discovers that Saunders Global Security (SGS)-the very company hired to work the summit-is behind the attack. President and a group of politicians attending a peace summit on the island. Specifically, Blake and his team are to save the U.S. Players assume control of Joel Blake, an uninspired protagonist deployed to Hawaii to quell a hostage situation. ![]() The Weak Plot Reveals Itself Early OnĮven two minutes in, it becomes obvious that the weakest part of the game is the plot. But on the third, they completely dropped the ball. In Modern Combat 4: Zero Hour, the team met two of their goals and then some. Discuss your favorite titles, find a new one to play or share the game you developed.“We didn’t want the game to feel like an add-on to Fallen Nation, ” Charbonneau said, “so we came up with three pillars that would shape Zero Hour: create outstanding visuals on mobile, tell a thrilling story with unique twists and interesting characters, and build an addictive multiplayer that would satisfy players for hundreds of hours.” ![]()
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